Push a box harder and harder. Friction grows with your push, then gives way, and drops as the box starts to slide. You will make the program draw the whole story and find the push that gives a chosen acceleration.
The idea. Below the limit , static friction equals the push and the box stays put. Above it, kinetic friction acts, and
Your tasks.
P.Have you tried it?
Do the tasks in the editor first, and run the checker after each one. Its hints help when a check fails. When you are ready, compare your code with this solution.
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