A pull moves a crate . You will make the program work out the work for every angle between the pull and the motion, from to , and find where it halves and where it turns negative.
The idea. : largest at , zero at , negative beyond.
Your tasks.
angles.Have you tried it?
Do the tasks in the editor first, and run the checker after each one. Its hints help when a check fails. When you are ready, compare your code with this solution.
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