A puck starts at the origin with velocity (4,3)m/s, and a fan gives it a steady acceleration (0,−2)m/s2. You will make the program work out its path, part by part, and find where it crosses the x axis again.
The idea. The x motion and the y motion are separate, and share only the time:
x=uxt+21axt2
y=uyt+21ayt2
Your tasks.
Find x and y at every time in the list t.
Find the time when the puck is back at y=0, from the formula t=−ay2uy.
Do the tasks in the editor first, and run the checker after each one. Its hints help when a check fails. When you are ready, compare your code with this solution.